Automatic level generation for platform videogames using genetic algorithms F Mourato, MP dos Santos, F Birra Proceedings of the 8th International Conference on Advances in Computer …, 2011 | 52 | 2011 |
Measuring difficulty in platform videogames F Mourato, MP Santos 4. ª Conferência Nacional Interacção humano-computador, 2010 | 20 | 2010 |
Difficulty in action based challenges: success prediction, players' strategies and profiling F Mourato, F Birra, MP dos Santos Proceedings of the 11th Conference on Advances in Computer Entertainment …, 2014 | 19 | 2014 |
Ferramentas de gamificação na plataforma moodle F Mourato, M Piteira Revista Interacções 15 (52), 83-105, 2019 | 10 | 2019 |
Enhancing automatic level generation for platform videogames FJSV Mourato PQDT-Global, 2015 | 6 | 2015 |
The challenge of Automatic Level Generation for platform videogames based on Stories and Quests F Mourato, F Birra, M Próspero dos Santos Advances in Computer Entertainment: 10th International Conference, ACE 2013 …, 2013 | 6 | 2013 |
Enhancing level difficulty and additional content in platform videogames through graph analysis F Mourato, F Birra, M Próspero dos Santos Advances in Computer Entertainment: 9th International Conference, ACE 2012 …, 2012 | 5 | 2012 |
Integrated system for automatic platform game level creation with difficulty and content adaptation F Mourato, MP dos Santos, F Birra Entertainment Computing-ICEC 2012: 11th International Conference, ICEC 2012 …, 2012 | 4 | 2012 |
Measuring difficulty in platform videogames FJ Mourato, MP Santos The Eurographics Association, 2021 | 2 | 2021 |
Using graph-based analysis to enhance automatic level generation for platform videogames F Mourato, F Birra, MP dos Santos International Journal of Creative Interfaces and Computer Graphics (IJCICG …, 2013 | 2 | 2013 |
Development of a Serious Game to Improve the Teaching of Chemistry H Soares, J AIKES, F MOURATO 10th Conference on videogame sciences and arts, 109-120, 2018 | 1 | 2018 |
Sistema integrado de geração automática de conteúdo para videojogos de plataformas F Mourato, F Birra, MP dos Santos 20o Encontro Português de Computação Grafica, 2012 | 1 | 2012 |
The Meaning of Life (in Video Games) F Mourato, J Morais, ES de Lima International Conference on Entertainment Computing, 59-71, 2023 | | 2023 |
ClimbOn–An infinite game with difficulty adjustment R Ameixa, F Mourato, J Morais The Eurographics Association, 2021 | | 2021 |
Abordagem Tridimensional e Interactiva para Analisador Táctico de Match Racing FJ Mourato, MP dos Santos The Eurographics Association, 2021 | | 2021 |