Urmăriți
Hongyi Xu
Hongyi Xu
Bytedance
Adresă de e-mail confirmată pe bytedance.com - Pagina de pornire
Titlu
Citat de
Citat de
Anul
Ghum & ghuml: Generative 3d human shape and articulated pose models
H Xu, EG Bazavan, A Zanfir, WT Freeman, R Sukthankar, C Sminchisescu
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2020
3442020
H-nerf: Neural radiance fields for rendering and temporal reconstruction of humans in motion
H Xu, T Alldieck, C Sminchisescu
Advances in Neural Information Processing Systems 34, 14955-14966, 2021
1572021
Weakly supervised 3d human pose and shape reconstruction with normalizing flows
A Zanfir, EG Bazavan, H Xu, WT Freeman, R Sukthankar, C Sminchisescu
Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23 …, 2020
1392020
Interactive material design using model reduction
H Xu, Y Li, Y Chen, J Barbič
ACM Transactions on Graphics (TOG) 34 (2), 1-14, 2015
1132015
imghum: Implicit generative models of 3d human shape and articulated pose
T Alldieck, H Xu, C Sminchisescu
Proceedings of the IEEE/CVF International Conference on Computer Vision …, 2021
1032021
Nonlinear material design using principal stretches
H Xu, F Sin, Y Zhu, J Barbič
ACM Transactions on Graphics (TOG) 34 (4), 1-11, 2015
932015
6-DoF haptic rendering using continuous collision detection between points and signed distance fields
H Xu, J Barbič
IEEE transactions on haptics 10 (2), 151-161, 2016
772016
Avatargen: a 3d generative model for animatable human avatars
J Zhang, Z Jiang, D Yang, H Xu, Y Shi, G Song, Z Xu, X Wang, J Feng
European Conference on Computer Vision, 668-685, 2022
732022
Pose-space subspace dynamics
H Xu, J Barbič
ACM Transactions on Graphics (TOG) 35 (4), 1-14, 2016
682016
Signed distance fields for polygon soup meshes
H Xu, J Barbič
Graphics Interface 2014, 35-41, 2020
592020
Panohead: Geometry-aware 3d full-head synthesis in 360deg
S An, H Xu, Y Shi, G Song, UY Ogras, L Luo
Proceedings of the IEEE/CVF conference on computer vision and pattern …, 2023
482023
Implicit multibody penalty-baseddistributed contact
H Xu, Y Zhao, J Barbič
IEEE transactions on visualization and computer graphics 20 (9), 1266-1279, 2014
482014
Vibration-minimizing motion retargeting for robotic characters
S Hoshyari, H Xu, E Knoop, S Coros, M Bächer
ACM Transactions on Graphics (TOG) 38 (4), 1-14, 2019
402019
Example-based damping design
H Xu, J Barbič
ACM Transactions on Graphics (TOG) 36 (4), 1-14, 2017
392017
Trajectory optimization for physics-based reconstruction of 3d human pose from monocular video
E Gärtner, M Andriluka, H Xu, C Sminchisescu
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2022
342022
Bend-it: design and fabrication of kinetic wire characters
H Xu, E Knoop, S Coros, M Bächer
ACM Transactions on Graphics (TOG) 37 (6), 1-15, 2018
282018
Omniavatar: Geometry-guided controllable 3d head synthesis
H Xu, G Song, Z Jiang, J Zhang, Y Shi, J Liu, W Ma, J Feng, L Luo
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2023
172023
Getavatar: Generative textured meshes for animatable human avatars
X Zhang, J Zhang, R Chacko, H Xu, G Song, Y Yang, J Feng
Proceedings of the IEEE/CVF International Conference on Computer Vision …, 2023
152023
Enriching triangle mesh animations with physically based simulation
Y Li, H Xu, J Barbič
IEEE transactions on visualization and computer graphics 23 (10), 2301-2313, 2016
152016
Adaptive 6-DoF haptic contact stiffness using the gauss map
H Xu, J Barbič
IEEE Transactions on Haptics 9 (3), 323-332, 2016
142016
Sistemul nu poate realiza operația în acest moment. Încercați din nou mai târziu.
Articole 1–20