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Theodore Lim
Theodore Lim
Adresă de e-mail confirmată pe hw.ac.uk
Titlu
Citat de
Citat de
Anul
An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games
EA Boyle, T Hainey, TM Connolly, G Gray, J Earp, M Ott, T Lim, M Ninaus, ...
Computers & Education 94, 178-192, 2016
14532016
Mapping learning and game mechanics for serious games analysis
S Arnab, T Lim, MB Carvalho, F Bellotti, S De Freitas, S Louchart, N Suttie, ...
British Journal of Educational Technology 46 (2), 391-411, 2015
9832015
Smash: one-shot model architecture search through hypernetworks
A Brock, T Lim, JM Ritchie, N Weston
arXiv preprint arXiv:1708.05344, 2017
8212017
Generative and discriminative voxel modeling with convolutional neural networks
A Brock, T Lim, JM Ritchie, N Weston
arXiv preprint arXiv:1608.04236, 2016
6262016
Neural photo editing with introspective adversarial networks
A Brock, T Lim, JM Ritchie, N Weston
arXiv preprint arXiv:1609.07093, 2016
5362016
The development approach of a pedagogically-driven serious game to support Relationship and Sex Education (RSE) within a classroom setting
S Arnab, K Brown, S Clarke, I Dunwell, T Lim, N Suttie, S Louchart, ...
Computers & Education 69, 15-30, 2013
2202013
3D Modeling with the ACIS Toolkit
JR Corney, T Lim
Saxe-Coburg Publications, 2001
2012001
Engineering design using game-enhanced CAD: The potential to augment the user experience with game elements
Z Kosmadoudi, T Lim, J Ritchie, S Louchart, Y Liu, R Sung
Computer-Aided Design 45 (3), 777-795, 2013
1822013
Technology-based reading intervention programs for elementary grades: An analytical review
H Jamshidifarsani, S Garbaya, T Lim, P Blazevic, JM Ritchie
Computers & Education 128, 427-451, 2019
1602019
Freezeout: Accelerate training by progressively freezing layers
A Brock, T Lim, JM Ritchie, N Weston
arXiv preprint arXiv:1706.04983, 2017
1272017
An effective neurofeedback intervention to improve social interactions in children with autism spectrum disorder
EVC Friedrich, A Sivanathan, T Lim, N Suttie, S Louchart, S Pillen, ...
Journal of autism and developmental disorders 45, 4084-4100, 2015
1212015
Brain–computer interface game applications for combined neurofeedback and biofeedback treatment for children on the autism spectrum
EVC Friedrich, N Suttie, A Sivanathan, T Lim, S Louchart, JA Pineda
Frontiers in neuroengineering 7, 21, 2014
1212014
Introducing the “serious games mechanics” a theoretical framework to analyse relationships between “game” and “pedagogical aspects” of serious games
N Suttie, S Louchart, T Lim, A Macvean, W Westera, D Brown, D Djaouti
Procedia Computer Science 15, 314-315, 2012
752012
Optimizing tool selection
T Lim, J Corney, JM Ritchie, DER Clark
International Journal of Production Research 39 (6), 1239-1256, 2001
712001
Automated design process modelling and analysis using immersive virtual reality
RCW Sung, JM Ritchie, G Robinson, PN Day, JR Corney, T Lim
Computer-Aided Design 41 (12), 1082-1094, 2009
692009
The development of a physics and constraint-based haptic virtual assembly system
G Gonzalez-Badillo, H Medellin-Castillo, T Lim, J Ritchie, S Garbaya
Assembly Automation 34 (1), 41-55, 2014
682014
Strategies for effective digital games development and implementation
T Lim, S Louchart, N Suttie, JM Ritchie, RS Aylett, IA Stanescu, I Roceanu, ...
Cases on digital game-based learning: Methods, models, and strategies, 168-198, 2013
632013
Factors affecting user performance in haptic assembly
T Lim, JM Ritchie, RG Dewar, JR Corney, P Wilkinson, M Calis, ...
Virtual reality 11, 241-252, 2007
592007
A fuzzy psycho-physiological approach to enable the understanding of an engineer’s affect status during CAD activities
Y Liu, JM Ritchie, T Lim, Z Kosmadoudi, A Sivanathan, RCW Sung
Computer-Aided Design 54, 19-38, 2014
562014
Neurophysiological methods for monitoring brain activity in serious games and virtual environments: a review
M Ninaus, SE Kober, EVC Friedrich, I Dunwell, S De Freitas, S Arnab, ...
International Journal of Technology Enhanced Learning 6 (1), 78-103, 2014
542014
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