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Nelson Zagalo
Titlu
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Emoções interactivas, do cinema para os videojogos
N Zagalo
Disponível em http://hdl.handle.net/1822/27674, 400, 2009
94*2009
Emotional spectrum developed by virtual storytelling
N Zagalo, A Torres, V Branco
Virtual Storytelling. Using Virtual Reality Technologies for Storytelling …, 2005
432005
Engagement Design
N Zagalo
Springer International Publishing, 2020
382020
Story reaction structures to emotion detection
N Zagalo, A Barker, V Branco
Proceedings of the 1st ACM workshop on Story representation, mechanism and …, 2004
372004
INSCAPE: Emotion expression and experience in an authoring environment
N Zagalo, S Göbel, A Torres, R Malkewitz, V Branco
Technologies for Interactive Digital Storytelling and Entertainment: Third …, 2006
362006
Bridging book: a not-so-electronic children's picturebook
AC Figueiredo, AL Pinto, P Branco, N Zagalo, E Coquet
Proceedings of the 12th International Conference on Interaction Design and …, 2013
352013
The creation process in digital art
AF Marcos, PS Branco, NT Zagalo
Handbook of multimedia for digital entertainment and arts, 601-615, 2009
352009
Os jogos mais jogados pelos alunos do Ensino Básico ao Ensino Superior
AA Carvalho, IC Araújo, N Zagalo, T Gomes, C Barros, A Moura, S Cruz
Atas do 2, 23-37, 2014
342014
Videojogos em Portugal – História, Tecnologia e Arte
N Zagalo
Editora FCA, 2013
342013
Alfabetización creativa en los videojuegos: comunicación interactiva y alfabetización cinematográfica
N Zagalo
Comunicar, 61-68, 2010
332010
“Eu também posso propagar histórias”: a adaptação e as narrativas transmediáticas na era da participação
MSFN Sousa, N Zagalo, ML Martins
Universidade do Minho. Centro de Estudos de Comunicação e Sociedade (CECS), 2012
302012
Creativity in the digital age
N Zagalo, P Branco, N Zagalo
Springer, 2017
292017
The creative revolution that is changing the world
N Zagalo, P Branco
Creativity in the digital age, 3-15, 2015
292015
Who am I-and if so, where? A Study on Personality in Virtual Realities
B Aas, K Meyerbröker, P Emmelkamp
Journal of Virtual Worlds Research 2 (5), 2010
292010
Virtual Worlds and Metaverse Platforms: new communication and identity paradigms
N Zagalo, L Morgado, A Boa-Ventura
Information Science Reference, 2012
252012
Convergência entre o Cinema e a Realidade Virtual
N Zagalo
Universidade de Aveiro, 2007
252007
Mechanics or Mechanisms: defining differences in analog games to support game design
M Sousa, N Zagalo, AP Oliveira
2021 IEEE Conference on Games (CoG), 1-8, 2021
232021
Instantiating the creation process in digital art for serious games design
A Marcos, N Zagalo
Entertainment Computing 2 (2), 143-148, 2011
232011
Transmedia storytelling: the roles and stakes of the different participants in the process of a convergent story, in divergent media and artefacts
MN Sousa, ML Martins, N Zagalo
Media Convergence Handbook-Vol. 2: Firms and User Perspectives, 117-135, 2016
212016
Creative Game Literacy. A Study of Interactive Media Based on Film Literacy Experience
N Zagalo
Comunicar 18 (35), 61, 2010
212010
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