Urmăriți
Manuel Ninaus
Titlu
Citat de
Citat de
Anul
An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games
EA Boyle, T Hainey, TM Connolly, G Gray, J Earp, M Ott, T Lim, M Ninaus, ...
Computers & Education 94, 178-192, 2016
14652016
Learning to modulate one's own brain activity: the effect of spontaneous mental strategies
SE Kober, M Witte, M Ninaus, C Neuper, G Wood
Frontiers in human neuroscience 7, 695, 2013
2572013
Control beliefs can predict the ability to up-regulate sensorimotor rhythm during neurofeedback training
M Witte, SE Kober, M Ninaus, C Neuper, G Wood
Frontiers in human neuroscience 7, 478, 2013
2012013
Increased emotional engagement in game-based learning–A machine learning approach on facial emotion detection data
M Ninaus, S Greipl, K Kiili, A Lindstedt, S Huber, E Klein, HO Karnath, ...
Computers & Education 142, 103641, 2019
1522019
Neural substrates of cognitive control under the belief of getting neurofeedback training
M Ninaus, SE Kober, M Witte, K Koschutnig, M Stangl, C Neuper, G Wood
Frontiers in human neuroscience 7, 914, 2013
1462013
Evaluating the effectiveness of a game-based rational number training-In-game metrics as learning indicators
K Kiili, K Moeller, M Ninaus
Computers & Education 120, 13-28, 2018
1392018
Stress and worry in the 2020 coronavirus pandemic: Relationships to trust and compliance with preventive measures across 48 countries in the COVIDiSTRESS global survey
A Lieberoth, SY Lin, S Stöckli, H Han, M Kowal, R Gelpi, S Chrona, ...
Royal Society Open Science 8 (2), 200589, 2021
1292021
COVIDiSTRESS Global Survey dataset on psychological and behavioural consequences of the COVID-19 outbreak
Y Yamada, DB Ćepulić, T Coll-Martín, S Debove, G Gautreau, H Han, ...
Scientific data 8 (1), 3, 2021
1262021
Game elements improve performance in a working memory training task
M Ninaus, G Pereira, R Stefitz, R Prada, A Paiva, C Neuper, G Wood
International Journal of Serious Games 2 (1), 2015
1142015
Training computational thinking through board games: The case of Crabs & Turtles
K Tsarava, K Moeller, M Ninaus
International Journal of Serious Games 5 (2), 25-44, 2018
952018
Training Computational Thinking: Game-Based Unplugged and Plugged-in Activities in Primary School
K Tsarava, K Moeller, N Pinkwart, M Butz, U Trautwein, M Ninaus
11th European Conference on Game-Based Learning, 687-695, 2017
922017
Potential and limits of game-based learning
S Greipl, K Moeller, M Ninaus
International Journal of Technology Enhanced Learning 12 (4), 363-389, 2020
892020
Assessing fraction knowledge by a digital game
M Ninaus, K Kiili, J McMullen, K Moeller
Computers in Human Behavior 70, 197-206, 2017
832017
A cognitive definition of computational thinking in primary education
K Tsarava, K Moeller, M Román-González, J Golle, L Leifheit, MV Butz, ...
Computers & Education 179, 104425, 2022
822022
Brain volumetry and self-regulation of brain activity relevant for neurofeedback
M Ninaus, SE Kober, M Witte, K Koschutnig, C Neuper, G Wood
Biological psychology 110, 126-133, 2015
762015
Acceptance of Game-Based Learning and Intrinsic Motivation as Predictors for Learning Success and Flow Experience
M Ninaus, K Moeller, J McMullen, K Kiili
International Journal of Serious Games 4 (3), 15-30, 2017
572017
Neurophysiological methods for monitoring brain activity in serious games and virtual environments: a review
M Ninaus, SE Kober, EVC Friedrich, I Dunwell, S De Freitas, S Arnab, ...
International Journal of Technology Enhanced Learning 6 (1), 78-103, 2014
572014
Ability to gain control over one’s own brain activity and its relation to spiritual practice: a multimodal imaging study
SE Kober, M Witte, M Ninaus, K Koschutnig, D Wiesen, G Zaiser, ...
Frontiers in human neuroscience 11, 271, 2017
542017
Cognitive correlates of computational thinking: Evaluation of a blended unplugged/plugged-in course
K Tsarava, L Leifheit, M Ninaus, M Román-González, MV Butz, J Golle, ...
Proceedings of the 14th workshop in primary and secondary computing …, 2019
502019
Investigating the effects of beat and deictic gestures of a lecturer in educational videos
M Beege, M Ninaus, S Schneider, S Nebel, J Schlemmel, J Weidenmüller, ...
Computers & Education 156, 103955, 2020
482020
Sistemul nu poate realiza operația în acest moment. Încercați din nou mai târziu.
Articole 1–20